NVIDIA challenged artists to visualize Metropia 2042 – a place and time in the near future where humanity has benefited from revolutions in AI, robotics, autonomous transport, augmented reality and environmental protections.
Over 2,500 Artists took up the challenge to imagine Metropia 2042 in the categories of Cities of the Future, Vehicles of the Future, Characters of the Future and Interiors of the Future.
In this Challenge artists were asked to design, 3D model and render a cityscape of Metropia 2042. The cityscape would be presented as a still render from two views. A callout sheet of designed elements for the final cityscape design were also required including wireframes and texture.
Up to ten 4K texture maps (may include Albedo, rough, metal, emissive, etc) could be used for the vehicle. Procedurals and HDRIs could also be used and did not count towards the ten 4K texture maps.
Deliverables
Judging Criteria
In this challenge artists were asked to design, 3D model and render one vehicle from Metropia 2042 with no paintover. A beauty render and renders of the front, back and side views of the vehicle were required, along with a callout sheet of elements such as wireframes and texture maps. The vehicle could be autonomous, piloted, airborne or grounded.
Deliverables
Judging Criteria
In this challenge artists were asked to design, 3D model and render one character (human, robot or hybrid) from Metropia 2042.
Renders of the front, back and side views of the character were required, along with a callout sheet of elements such as wireframes and texture maps.
Deliverables
Judging Criteria
In this Challenge artists were asked to design, 3D model and render one interior of Metropia 2042. The interior would be presented as a still render from two views and close-ups. A callout sheet of designed elements for the final interior design will also be required including wireframes and texture sets.
Deliverables
Judging Criteria